coco
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Posts: 1,773
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Post by coco on Jul 29, 2011 17:19:31 GMT -5
Eventide Moor has been broken. The Moorwater, which was once confined to Eventide Moor and the substance that gifted normal horses with the power of a deity, has leaked into the mortal lands. It runs through the rivers and streams and though greatly diluted, this potent drink has begun to affect many...
Rules- You may initally choose one mutation and one gift for your character
- You can choose to not give your character a mutation or gift (they can be normal)
- All gifts/mutations are available for all characters (living and dead)
- After gaining a certain amount of Moorwater (EM's currency) you may purchase more gifts/mutations for your character. See the Upgrade board for more details!
- Gifts have 1st Generation and 2nd Generation stages. A 1st Generation is any character you create from scratch. A second Generation character is any foal that your characters produce. 2nd Gen gifts are more powerful and exist from birth.
- To request/suggest a gift or mutation reply to the MOARR UPGRADES thread or PM a staff member.
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